Categories / opengl-es
Understanding Full-Screen Background Textures on iOS Devices: A Deep Dive into Y-Offset Conundrums
Understanding iPhone OpenGL ES 1.1 Game Development Architecture
How to Get Pixel Color at Touch Points on EAGLView in iOS Apps Using OpenGL ES
Understanding the Limitations of Context Sharing in iOS: A Guide to Vertex Array Objects (VAOs)
Optimizing Depth Precision to Fix Black Pixels on 3D Models
Understanding and Working with OpenGL Error Breaks: A Step-by-Step Guide
Troubleshooting OpenGL ES Sprites Not Rendering on iOS 7.1: A Step-by-Step Guide